페이지

2015년 2월 9일 월요일

Google tries to gain lost App market in China


Google opens "Google Developer's Channel" in China.
 
According to the press, Google introduces new Google developer's channel which is seviced in Chinese, trying to induce moblie developers in China to Android platform.
Google has agreed on November 2014, allowing Chinese developers to sale through Android, and new Youtube channel would make Chinese developers access to the new resource and information more and more. 
 
However, one who wants to access and upload the contents to the channel must use China VPN, or the contents might be delated by Chinese authorities. Videos includes mandarin and subtitled contents. Baidu wokrs as third party app store now in China instead of Google Play Store and the company earns 19 billion dollars on the sales in 2013.

Rough 1st pass Isometric "paper map."

Rough 1st pass stunt designs




2015년 2월 8일 일요일

Research Theme




1. Time of the Day

In the future on daytime. Futurism is the theme. 

2. Terrain

Racing Track. The spectators can watch the game, but the track is not the normal track that we know, more like futuristic Colosseum and modern racing track. (Death Match)

3. Color Scheme

Grey tone is the major color, for spectators watching the race and making a focus on the colorful cars itself, and also the accidents. 



Researching Stunts












1. Real / Movies / Games

Big Hero 6 :
(Drift / Jump)

Smokey the Bandit:
(Jump Bridge)


2. Games

Kart Rider :
(Fast Acceleration)

GTA 4:
(Various Stunts)

Core mechanic is unexpected fast acceleration points in the level.

2015년 2월 4일 수요일

Anaylzing Racing Game : RivalS

https://docs.google.com/a/c.ringling.edu/presentation/d/1HxbgyO2QPveTyUI27J5sJv8fcv3x21eMjTvQ9PqG4jE/edit?usp=sharing


Anaylzing Racing Game :  RivalS

1pg
Overview
-The lastest game of "Need For Speed" series by Electronic Arts
-The engine is "Frost Bite" making the game
-The theme is the rivalry between the polices and the riders
-The Player can be in either side, the riders enjoy ride itself, and the polices is the chasers
-There are lots of the "arcades style" such as weapons

2pg
Set up / Environment / Landmarks
-The game is "Open world" looking like some islands
-The mood and lightening change depending on the weather
-The weather is random setting, when I played this level,it was sunny and normal sunshine.
-The weather is random setting, when I played this level,it was sunny and normal sunshine.
-The set up seems to happen in current times, also most of the car models are up-to-date
-There is no building as a landmark, but there are several drift corners and a gas station
-Gas station heals the car and weapon

3pg
Game play (level Mechanics)
- The major mechanics are: drift and turbo booster
- When the player succeed in drift, charging time of the booster reduces
-Thus, It is good to make the drift as many as possible, to win the level
-There are several weapons in the level, "EMP" and "Shock Wave" can knock down others
-Every car has "HP" (health point), when it drops to zero the game is over !
-There are police points in the level, and starting to chase the riders which makes the play more harder
-The level design has the drift points and unexpected suprising points during the game play, especially police points make the tension of the game